MCC Summer 2000 Scholastic Chess Program

FINAL REPORT

Submitted by Alan Hodge

 

These are my recommendations concerning a possible future summer scholastic event at MCC:

 

1.      Run two distinct tournaments over a shorter time span. I would not run a single, 10-round event again (but see also paragraph 6a below). While we should market it as a unified summer program, I recommend running two distinct, four-round tournaments and allow independent entry into each. 2001 dates would be as follows: first tournament – June 19, June 26, July 3 and July 10; second tournament – July 24, July 31, August 7, and August 14. These tournaments would start one week later and finish one week earlier than this year, leaving more room between the tournaments and school days. Players could enter either or both. The entry fee might be $10 for each.

2.      Have more than one section if possible. If the number of players permits, have different sections based on ratings. This summer’s results and ratings suggest a break point at 600. More advanced players who are new to rated play can be expected to play up. Separate sections would eliminate serious mismatches between advanced players and true beginners and permit more equitable and competitive games for both groups.

3.      Play more than one game per night (lower section). My sense is that for many players the ratio of time spent playing chess to the time invested to be at the club was too low. Realistically these kids, especially the less experienced ones, are going to play fast. Giving them two games in a night at least doubles the bang for their buck. The more advanced players play more slowly unless they are matched against an opponent significantly below their skill level, and they should not be encouraged to play faster by putting them under a shorter time control. As a suggestion, therefore, the upper section could play one game at G/30, while the lower section plays two games at G/15 (or G/20, but I’m convinced G/15 is sufficient). For rating purposes the lower section would be quick chess, of course, but I don’t think these kids care about that.

There are two options for pairing in the lower section. The opponents paired by Swis-Sys could simply play each other twice in one night, switching colors for the second game. This might have implications for getting the pairings into Swis-Sys so that it can produce an accurate tournament report. The second option, which avoids this issue, is to do all new pairings for the second game. While this can be done quickly, it cannot be done until all first games are completed; but at G/15, no one’s wait should be long. Either method will have its share of rating mismatches and the potential problem of players being paired out. In the first method, mismatches are repeated immediately on the same night. The second method, unless there are many players (256 for a perfect result, according to the formula) or we let players be paired against each other twice (will Swis-Sys do this?), will simply postpone mismatches until later rounds. Every player will need to play up to eight other players, and in a projected field of only 12 to 20 (?) players, some of them are bound to be fish. Unless there are cumbersome problems with Swis-Sys, I would opt for the first method, pairing a house man with a player paired out for two games just like the other pairings.

4.      Separate the tournaments with an “off” night or special event. The in-between date of July 17 can be reserved for a night off, for a four-round G/10 tournament, for a combination special class and recreational/rated games, or for some other purpose or format, depending on player and club interest and TD availability. If some event is held on this date, I suggest that it be free. In combination with the two tournaments, this would give the kids nine nights of chess over the summer.

5.      Regarding classes:

 

a.   Do not have one person TD the tournament and conduct classes. Personally I would not attempt again to conduct classes and direct the tournament. Someone else might be willing to do both, but I think it would be better if one person was responsible only for running the tournament and another was responsible for conducting classes, if there are to be classes.

b.   Either do not offer classes at all, or conduct the classes as an entirely separate function that participants can sign up for additionally.

Given the vary great range of experience and skill level among this summer’s players, it was difficult to prepare classes that were likely to be beneficial to a large proportion of them. Moreover, a group environment like this with very limited instructional time is not a very good option for effectively teaching novices how to play better. My first recommendation would be that we offer no classes and try to be more helpful in directing parents to school programs, area coaches, etc., where instruction might be had.

If the club prefers and if someone is willing to teach it (besides the event TD), I would recommend that the classes be defined as a series and a separate function distinct from the tournament, for which a separate fee would be charged, and that more time be allowed than the 15 to 20 minutes I typically spent with the kids. Such a class should be aimed at a particular skill level and have a defined and publicized course of topics, with the expectation that the participants would be few in number (any more than six or seven begins to be problematical), to maximize the benefit to those attending. I would suggest that the target players for classes be the true beginners, since the more advanced players often have their own coaches or lessons outside MCC, and the most frequent inquiries I received from parents regarded children who were just learning how to play. Such a class could cover not only the basics of chess but also key tournament rules (touch-move, how to offer a draw, etc. — the kind of information I put in the registration packet but probably wasn’t read much). In this way I believe the club can both attract and genuinely help novice players without trying to challenge advanced players who are being coached by the likes of Messrs. Foygel and Eldridge.

As a very ambitious alternative, we could offer both a beginners class and an advanced class. The challenges I see to offering an advanced class are (1) selecting material so as to be beneficial to a wider range of skill levels than will be present among beginners, and (2) finding a resource (or resources) to prepare and conduct such a class.

 

6.      I am ambivalent about offering trophies. The idea this summer was that this was a “big” event and it should have “big” prizes. It’s hard to know how much of an inducement the trophies were for players to enter; obviously several still in contention are keenly interested now, but one of the two players tied for first place withdrew from the tournament after eight rounds to play across the hall in the regular event. Moreover, things get more complicated if there are distinct tournaments and multiple sections: there are now potentially four groups of winners for whom to buy trophies. I offer the following thoughts as discussion fodder rather than recommendations:

6a.  If trophies (or similar “big” prizes) are to be given, they should be based on the combined results of both tournaments, reflecting that the tournaments make up a single summer program even if some players choose to participate in only one part of it. Moreover, I would give trophies only in the upper section, although this might induce some players to play up who shouldn’t. The problem is not that they will win a trophy (if they are good enough to win a trophy, they should be there), but that they will dilute the competition, partially defeating the purpose of having separate sections.

6b.  As an alternative to trophies I would suggest a system that would permit a higher proportion of players to win something; i.e., a selection of prizes that can be won by anyone earning a certain number of points. The threshold prize might be a medal for everyone earning a specified number of points (as opposed to giving medals to everyone who entered the event). For higher numbers of points players could chose from among boards, sets, carrying cases, T-shirts, chess books, free entry into future MCC scholastic tournaments, and such items, graduated somewhat equitably in value. This de-emphasizes a player’s place of finish and provides an incentive for more player to continue to play throughout the summer (rather than to stop coming because he is out of contention for any prize).

6c.  Whatever the prizes, if any are offered, both game results and attendance should count toward winning them. I otherwise would not recommend this, because maintaining all the scores in a spreadsheet as opposed to simply relying on the Swis-Sys-generated wall chart has proved to be a fair amount of work, but the clear preference of both adults and players is to count both. One parent commented that attendance should count less heavily than game results, however, and I agree that this is reasonable. The introduction of multiple games in a lower section, if that happens, offers a solution, but not without its own complications. In the lower section, a player still would get only one point for showing up, even though he plays two games, so in a night he could earn up to three points. In such a system the attendance would have half the weight of his game results. To achieve the same effect in the upper section would require giving only half a point for showing up. Thus we would have somewhat different scoring mechanisms in the two sections, although they are conceptually the same:

                  Attendance                 Lower Section            Upper Section
                  Shows up and plays             1                                  .5
                  Gets paired out                      1                                  .5
                  Requests a bye                      .5                                  0
                  Forfeits                                   0                                  0

6d.  The lowest score for winning any prize might be 4, so that in the lower section a kid who shows up for each round of one of the tournaments will win “something” even if he loses all eight games. A player who plays in the upper section of only one tournament and shows up for each round would earn only two points, and so would need to score two more points from some combination of (a) game results and (b) attendance points from the other tournament. Assuming that the “off” night event, if there is one, will not count toward prizes, a perfect score for the lower section would be 24, and for the upper 12; so either the “prize scale” should be different for the two sections, or, if the scale is the same for both sections, the prizes themselves should be different (i.e., “cheaper” for the lower section in anticipation that twice as many will be won). Alternative prizes can be calibrated to each level of points, so that a player earning x points has his choice of (a), (b), (c) or any prize from a lower number of points.

7.      In summary, if I were going to do another summer program, I would structure it to include these (or similar) separate elements:

(a)  (Optional) Beginners class, and possibly advanced class, eight week series, separate fee ($TBD)
(b)  First tournament, two sections (U1100, U600), four nights; U1100 one G/30, U600 two G/15 per night, separate entry, $10 entry fee
(c)  “Off night” — possibly three- or four-round quick “fun” tournament or special class, free
(d) Second tournament, two sections (U1100, U600), four nights; U1100 one G/30, U600 two G/15 per night, separate entry, $10 entry fee

Selection of prizes (no trophies) scaled according to value, to be won by any player earning a specified number of points.

I believe such a structure would offer more games, more competitive games, less elaborate but more practical rewards to more players, and a lower cost to participants (at least without factoring in class cost).

 

8.      Tiebreaks. I would revise the tiebreak method order to be as follows:

First:          Performance of tied players against each other.

Only when tied players have identical records against each other (or did not play each other), then proceed to:

Second:     Modified Median
Third:        Solkoff
Fourth:      Cumulative Scores
Fifth:         Cumulative Scores of Opponents

 

Regarding MCC-sponsored scholastic events during the school year, I have little to add to the survey results. I believe the idea you mentioned last night of designating a particular weekend each month for a scholastic event (or an event with a scholastic section) is the right one. I think there is still an open question whether there is a “Saturday constituency” that is not being served by the usual schedule of Sunday tournaments. It might be worthwhile, at least for the first year, to alternate Saturdays and Sundays and monitor participation.